Parece que el ejemplo de teclado y mouse en el sitio de arduino ya tiene un método para leer el puerto serie.
/*
KeyboardAndMouseControl
Controls the mouse from five pushbuttons on an Arduino Leonardo or Micro.
Hardware:
* 5 pushbuttons attached to D2, D3, D4, D5, D6
The mouse movement is always relative. This sketch reads
four pushbuttons, and uses them to set the movement of the mouse.
WARNING: When you use the Mouse.move() command, the Arduino takes
over your mouse! Make sure you have control before you use the mouse commands.
created 15 Mar 2012
modified 27 Mar 2012
by Tom Igoe
this code is in the public domain
*/
// set pin numbers for the five buttons:
const int upButton = 2;
const int downButton = 3;
const int leftButton = 4;
const int rightButton = 5;
const int mouseButton = 6;
void setup() { // initialize the buttons' inputs:
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
Serial.begin(9600);
// initialize mouse control:
Mouse.begin();
Keyboard.begin();
}
void loop() {
aquí mismo:
// use serial input to control the mouse:
if (Serial.available() > 0) {
char inChar = Serial.read();
switch (inChar) {
case 'u':
// move mouse up
Mouse.move(0, -40);
break;
case 'd':
// move mouse down
Mouse.move(0, 40);
break;
case 'l':
// move mouse left
Mouse.move(-40, 0);
break;
case 'r':
// move mouse right
Mouse.move(40, 0);
break;
case 'm':
// perform mouse left click
Mouse.click(MOUSE_LEFT);
break;
}
}
// use the pushbuttons to control the keyboard:
if (digitalRead(upButton) == HIGH) {
Keyboard.write('u');
}
if (digitalRead(downButton) == HIGH) {
Keyboard.write('d');
}
if (digitalRead(leftButton) == HIGH) {
Keyboard.write('l');
}
if (digitalRead(rightButton) == HIGH) {
Keyboard.write('r');
}
if (digitalRead(mouseButton) == HIGH) {
Keyboard.write('m');
}
}
Si puedes leer el puerto serie, parece que también puedes escribir en él. No tengo un tablero leonardo para probar esto, pero dentro de la función loop()
debería poder agregar algo como
Serial.print("hello world");
y verifica esto mientras se ejecutan Mouse
y Keyboard
también.